Hubris PC VR Review: Looks Aren't Everything – UploadVR
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Hubris is a visually stunning sci-fi, action-adventure VR game from Cyborn studio. The game delivers AAA-level graphics, but does the gameplay live up to the visuals? Find out in our full review of Hubris for PC VR.
Hubris, the first large scale VR title from 3D animation and game studio Cyborn, sees you step into the boots of a space marine training to become a member of the mighty OOO (Order of Objectivity). You’re sent to a planet together with the ship’s pilot, Lucia, in search of Cyanha, a powerful OOO agent gone MIA. Your mission, should you choose to accept it, is to traverse the sci-fi world, avoiding environmental hazards whilst fending off hostile wildlife and opposing factions in a bid to find the missing agent.
Hubris goes to prove the old idiom that you should never judge a book by its cover. It’s hard not to be impressed by the gorgeous alien landscapes and polished character models that Hubris has to offer. I’ll admit to being more than a little awestruck when the dropship hatch first opened and introduced me to a stunning underwater biome, replete with colorful corals and marine life. However, once you get past the pretty packaging, Hubris turns out to be a fairly run-of-the-mill shooter.
Hubris Review – The Facts
Platforms: PC VR (Quest 2, PSVR coming in 2023)
Release Date: Out now
For the most part, you learn about the various in-game mechanics as you progress through the campaign, sparing you from tedious lengthy tutorials. Your holo-backpack is one of the first things you learn how to use. It operates just like a regular backpack, but lets you store a lot more stuff thanks to its ability to de-materialize items.
The backpack is utilized quite well, allowing you to store objects you pick up by simply placing your hand over either shoulder, letting you scavenge for items without slowing down the fast-paced gameplay too much. Retrieving items can be done just as easily, by reaching over your right shoulder for health items or left shoulder for everything else. However, to grab something specific you’ll need to open an inventory activated by a button on your wrist. The backpack holds as much as you will ever need and items are automatically organized, so there’s no need for inventory micro-management.
Aside from quest-related items, objects fall into one of two other categories: things that restore health and junk. Some items that replenish health, like alien fruit, can be eaten straight-up while some need to be combined in a mixer with other ingredients before you can use them. Then there’s the junk you collect, which can be broken down into raw materials and fed into a 3D printer for gun upgrades.
The idea of collecting hidden items for upgrades is not a new one. Still, it’s a positive feature that rewards players for exploring the environment, especially when you manage to find rare material. There’s only one point in the campaign where this becomes an annoyance, during a tedious section requiring you to collect every piece of junk in one room in order to progress forward.
That misstep aside, the only other irritation with the upgrade feature is that it can feel like a chore having to offload every piece of scrap into the machine to convert into raw material, then having to insert all of the materials into the 3D printer. Thankfully, once you’ve extracted the materials you need, upgrading your sidearm and selecting your desired upgrade with the 3D printer is a much quicker process.
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